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Chris Ruffo
- Senior Design Visualisation Industry Manager, M&E
Autodesk
Chris joined Autodesk as the Design Visualisation Industry Manager for
Media & Entertainment in January 2006 as part of the Alias acquisition.
In this role Chris evangelises the use of 3ds Max and Maya for design
and visualisation. Prior to joining Autodesk, Chris worked at Alias for
9 years in a variety of key roles. He helped build and manage the publishing
wing of Alias’s website and community, driving traffic to record
levels. Chris also played a leading role in managing the Maya Personal
Learning Edition program and led the Maya marketing team. Following this,
Chris worked as Industry Manager for the Film, Video and DCC markets
and later as Industry Manager for Digital Publishing, helping to drive
new users from the graphic design community to 3D.
Chris came to Alias from the innovative multi-media company Mackerel, where he
managed several projects including the award winning Try Tercel! Interactive
and the original web interface for Canada Trust’s online banking system.
Chris received his honours BA and MA from the University of Toronto, specialising
in the History of Art.
Presentation Synopsis
Visualising the Future
Chris will discuss how entertainment technology is changing the way designers
and architects explore, validate, and convey design. From narrative storytelling,
to advanced modeling techniques to real-time interactive visualisation
and simulation, advancement in the Film and Games industries is driving
new ways of thinking about design and visual communication. More than
ever, designers are being influenced by what they see in film and games
and translating these techniques to innovative ways to communicate the
personality of their designs. As a result, visualisation has become more
that simply a walk through, it is about breathing life into a design
through narrative storytelling. In addition, tools indented for film
and game design, like 3ds Max and Maya, are being adopted by architects
and designers to conceive new ways of thinking about form and shape.
Chris will explore how these trends are changing our industry.
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